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Virtual Reality: Abstracted Urban Space in „Assassin’s Creed: Syndicate“

Virtual Reality: Abstracted Urban Space in „Assassin’s Creed: Syndicate“

September 2018

Computer and video games let us immerse into digital virtualities. But is it possible that a digital world created on a computer generates the same spatial experience, the same perception of architecture than the real build environment? This paper approaches the image of the city in the videogame “Assassin’s Creed: Syndicate” step by step and […]